Its hard to believe, but Minotaur Games turns six months old today! It was on March 20th that Monster Focus: Skeletons released to the world, and since then 9 other prisoners have escaped the maze. Taken in total, these 10 PDFs have been downloaded just over 2,000 times!!!
Its been a crazy 6 months, and I have learned a lot about the PDF and 3rd Party Publisher business, which was one of the major goals behind launching Minotaur Games. There have been a few missteps (remind me to show off the alternate, absolutely terrible art I did for Gravelings.. ugh) and a lot of successes that far exceeded my expectations (I’m looking at you Underlings). I’ve gotten a lot of great feedback and worked hard to improve the quality and range of my lines. So far, so good, but there are bigger things to come!
The next PDF from Minotaur Games is already in the works. This is going to be a big one, clocking in at about 16 pages, if my current estimate holds. As a result, it is taking me quite a bit longer than expected. I was hoping to have it out next week, but it is looking like I am going to have to settle for the week after. Would you like to know what it is about?
I have always enjoyed the dynamic in video games that allow you to upgrade your gear with magic gems or other trinkets, but it has taken me quite a while to figure out a way to bring this to the table. I think I’ve come up with a way that is both evocative and balanced. Rule Zero: Gem Magic will release soon, and inside you will find rules for 100 different magic gemstones that can be affixed to any magic item, granting you additional powers and abilities. Each gem has a number of different abilities it can grant, based on the item to which it is attached. For example, a ruby shard allows a weapon to deal 1d4 points of fire damage on a hit, but attach that same shard to a staff and it allows the staff to be used to cast fireball!
Suffice to say, I am very excited to release this PDF as soon as possible, but I have to make sure that it meets my standards first and that is going to take a little bit longer. I hope you will like it!
I have even bigger plans for the future, including my first ever print product! I am going to keep the details secret for now, but I am hoping to get things rolling on the first ever print product from Minotaur Games later this year. I am contemplating using kickstarter to help me close some of the financing gaps on this one, but if I do, it will be a very small scale production. I am sure that since this is my first shot at this (on my own at least) that it is going to take me a while to get things right, but I have a lot of exciting ideas and I hope that you will stick around for the ride.
If you’ve been wandering the Maze with me for a while, you know that I am a big fan of contests. I like to give back to the people who have helped support Minotaur Games. So, since this is a big milestone, I should probably do a big contest!
Send an email to MinotaurRPG@gmail.com and include the following:
- Your Name
- Email Address
- The name of each Minotaur Games PDF you own, followed by the first word, from the last page of text from those PDFs (if you don’t own any, pick up Monster Focus: Gravelings, its free!)
In one week, I will draw 6 emails at random from those that are submitted. What you win is based upon how many PDFs you own! Note that the Bonus PDF for Rule Zero: Underlings is not counted as one of the ten.
- If you own 3 or less, I’ll give you one for free of your choice.
- If you own 4-6, I’ll give you two for free of your choice.
- If you own 7-9, I’ll round out your collection with any that you are missing and throw in Rule Zero: Gem Magic when it releases.
- Finally, if you own all 10, I will send you every PDF I make for the next six months!!!
The contest closes at midnight, PST on September 29th! I’ll make the drawing later that weekend!
So, in closing, thanks again for supporting Minotaur Games. Good Luck finding your way out of maze. If you manage to make it back to civilization, tell them I regret nothing!