Rules Index

V1.2 – 8/12/13

 

Feats

Ash and Dust: Use channel positive energy to deal extra damage to skeletal undead (Monster Focus: Skeletons, Pg 1)
Bone Breaker: Bypass DR/bludgeoning with slashing weapons (Monster Focus: Skeletons, Pg 1)
Brain Piercer: Bypass DR/slashing with piercing weapons (Monster Focus: Zombies, Pg 1)
Critical Resilience: Critical hits scored against you have a smaller impact (Rule Zero: Critical Hits, Pg 2)
Critical Resilience, Greater: Critical hits that inflict penalties have a reduced duration (Rule Zero: Critical Hits, Pg 2)
Crushing Slam: Trip creatures that you hit with your slam attack (Monster Focus: Mummies, Pg 1)
Curse Breaker: Roll twice on saves against curses (Monster Focus: Mummies, Pg 1)
Grave Claws: Causes a ghouls claws to stagger the living that resist paralysis (Monster Focus: Ghouls, Pg 1)
Graveling Familiar: Allows you to select a graveling as your familiar (Monster Focus: Gravelings, Pg 1)
Graveling Master: Allows you to have a number of gravelings as your familiar (Monster Focus: Gravelings, Pg 1)
Intense Criticals: Critical hits you score have a greater impact (Rule Zero: Critical Hits, Pg 2)
Mind of Muscle: Allows you to make a new save each round versus paralyzation (Monster Focus: Ghouls, Pg 1)
Life Siphon: Lich’s touch attack heals the undead (Monster Focus: Liches, Pg 1)
Nauseating Stench: Makes a ghast’s stench cause the living to become nauseated (Monster Focus: Ghouls, Pg 1)
Rapid Rot: Foes that suffer from your mummy rot must save more often (Monster Focus: Mummies, Pg 1)
Resist Undead: Gives a bonus on saves against many of the abilities of undead (Monster Focus: Ghouls, Pg 1)
Skull Lord: Skeletons only count for 25% when determining undead you control (Monster Focus: Skeletons, Pg 1)
Stagger Undead: Use channel positive energy to stagger or stun undead (Monster Focus: Zombies, Pg 1)
Supreme Fear: Lich’s fear aura can frighten much more powerful foes (Monster Focus: Liches, Pg 1)
Swift Recuperation: You heal faster than most, healing more hit points and ability damage (Rule Zero: Critical Hits, Pg 2)
Too Slow: Move past staggered creatures without provoking attacks (Monster Focus: Zombies, Pg 1)
True Channel: Channel energy ignores any channel resistance and deals 1d8 to undead (Monster Focus: Liches, Pg 1)
Twin Phylacteries: Allows a lich to have two phylacteries (Monster Focus: Liches, Pg 1)
Unholy Feast: Allows you consume the dead to gain a power (Monster Focus: Ghouls, Pg 1)
Ward Off: Hold foes at bay with the object of their vulnerability (Monster Focus: Mummies, Pg 1)
Zombie Master: Zombies count for less when determining control, create greater zombies (Monster Focus: Zombies, Pg 1)

 

Alchemical Items

Aromatic Sachet: Gives a bonus against stench and inhaled poisons (Monster Focus: Ghouls, Pg 2)
Black Nail: Alchemical component that makes ghoul touch last longer (Monster Focus: Ghouls, Pg 2)
Blessing Wafer: Alchemical component that prevents the dead from animating (Monster Focus: Zombies, Pg 2)
Bone Bane: Splash weapon that deals damage to creatures made from bone (Monster Focus: Skeletons, Pg 1)
Corpse Fire: Like alchemists fire, but it continues to burn undead (Monster Focus: Zombies, Pg 2)
Disease Unguent: Allows you to attempt to resist a disease you’ve contracted (Monster Focus: Zombies, Pg 2)
Embalming Fluid: Alchemical component that makes it easier to make mummies (Monster Focus: Mummies, Pg 2)
Essence of Life: Rare oil that gives a bonus on saves against death effects (Monster Focus: Liches, Pg 2)
Flaming Oil: Coat a weapon to cause it to burst into flame for a short time (Monster Focus: Mummies, Pg 2)
Flesh Morsel: Gives undead a bonus against positive energy (Monster Focus: Ghouls, Pg 2)
Ghast Tooth: Alchemical component that creates a ghast (Monster Focus: Ghouls, Pg 2)
Grave Scent: Gives a bonus on Stealth checks against unintelligent undead (Monster Focus: Skeletons, Pg 2)
Graveling Wing: Alchemical component that allows you to create a flying graveling (Monster Focus: Gravelings, Pg 1)
Holy Censer: Spread out the smoke from holy incense in a 10 foot cloud (Monster Focus: Mummies, Pg 2)
Holy Incense: Emits a smoke that harms undead (Monster Focus: Mummies, Pg 2)
Impact Oil: Causes a weapon to deal bludgeoning damage (Monster Focus: Skeletons, Pg 2)
Liquid Courage: Foul tasting syrup that gives a +4 bonus against fear saves (Monster Focus: Liches, Pg 2)
Necromancer’s Eye: Alchemical component that allows you animate loyal undead (Monster Focus: Skeletons, Pg 2)
Obsidian Knuckle: Alchemical component that gives undead turn resistance (Monster Focus: Skeletons, Pg 2)
Pox Stone: Alchemical component that creates a plague zombie (Monster Focus: Zombies, Pg 2)
Rot Snack: Bit of rotting flesh that heals undead for 1 point of damage (Monster Focus: Gravelings, Pg 1)
Sacred Oil: Causes undead that bite you to take damage (Monster Focus: Ghouls, Pg 2)
Sacred Salts: Alchemical component that makes it harder to escape mummification (Monster Focus: Mummies, Pg 2)
Shatter Vial: Splash weapon that deals slashing damage (Monster Focus: Zombies, Pg 2)
Sun Crystal: Alchemical component that causes searing light to deal extra damage (Monster Focus: Skeletons, Pg 2)
Unlife Shard: Alchemical Component that allows a lich to use its phylactery for magic jar (Monster Focus: Liches, Pg 2)
Withered Claw: Alchemical component that enhances horrid wilting, causing exhaustion (Monster Focus: Liches, Pg 2)

 

Spells

Animate Dead, Minor: Animates one skeleton or zombie with a maximum of 5 Hit Dice (Monster Focus: Skeletons, Pg 2)
Animate Ghoul: Creates one ghoul or ghast if your caster level is high enough (Monster Focus: Ghouls, Pg 2)
Animate Graveling: Animates up to five gravelings under your control (Monster Focus: Gravelings, Pg 2)
Black Blade: Summons a black blade that can kill a single target (Monster Focus: Liches, Pg 2)
Blessed Blade: Creates a sword that deals extra damage to undead (Monster Focus: Zombies, Pg 2)
Boneshatter: Deals sonic damage to creatures made from bone, staggers the living (Monster Focus: Skeletons, Pg 2)
Call of the Dead: Animates every corpse in a 100 foot spread as a skeleton (Monster Focus: Skeletons, Pg 2)
Channel Protection: Absorbs damage dealt by channel energy (Monster Focus: Liches, Pg 2)
Corpse Rebellion: Calls up the living spirit of an undead that attempts to wrest control (Monster Focus: Skeletons, Pg 2)
Curse Charm: Roll twice on saves against curses, end the spell to avoid effects (Monster Focus: Mummies, Pg 2)
Deadly Weapon: Makes one weapon deal more deadly critical hits (Rule Zero: Critical Hits, Pg 2)
Deadly Weapon, Mass: As deadly weapon, but it affects multiple weapons (Rule Zero: Critical Hits, Pg 2)
Flesh Rot: Causes flesh to rot, and the creature to rise as a zombie if slain (Monster Focus: Zombies, Pg 2)
Fortify Flesh: Grants protection against critical hits and sneak attacks (Rule Zero: Critical Hits, Pg 2)
Fortify Flesh, Greater: Grants superior protection against critical hits and sneak attacks (Rule Zero: Critical Hits, Pg 2)
Graveling Brood: Summons 2d4 gravelings to do your bidding (Monster Focus: Gravelings, Pg 2)
Light of Purity: Panics or destroys undead in the area (Monster Focus: Zombies, Pg 2)
Living Visage: Causes undead to resume the appearance they had in life (Monster Focus: Ghouls, Pg 2)
Maul of the Righteous: Creates a maul of force that smashed undead (Monster Focus: Skeletons, Pg 3)
Mummify: Wrap foe in bandages that cause damage and hinder movement (Monster Focus: Mummies, Pg 2)
Plague Ward: Makes one creature immune to disease for the duration (Monster Focus: Zombies, Pg 3)
Power Word Command: Control a subject’s actions with this single power word (Monster Focus: Liches, Pg 2)
Ravenous Urge: Compels a creature to feast upon itself and those nearby (Monster Focus: Ghouls, Pg 2)
Remove Sickness: Makes one creature immune to sickness and protection against nausea (Rule Zero: Critical Hits, Pg 3)
Resist Paralysis: Gives a bonus on saves against paralysis and effects that stagger you (Monster Focus: Ghouls, Pg 3)
Sandblast: Throw a ball of sand that scours foes and pushes them back (Monster Focus: Mummies, Pg 2)
Scarab Swarm: Summons a swarm of biting beetles (Monster Focus: Mummies, Pg 3)
Soul Vessel: Creates a phylactery for a living creature that prevents death (Monster Focus: Liches, Pg 3)
Unlife Shroud: Surrounds the targets with powerful necromantic magic (Monster Focus: Liches, Pg 3)
Wall of Sand: Creates a vertical wall of sand that is difficult to move through (Monster Focus: Mummies, Pg 3)
Zombie Plague: Infects a creature with zombie rot (Monster Focus: Zombies, Pg 3)

 

Magic Items

Amulet of Undead Passage: Amulet that allows the wearer to bypass selected undead creatures (Monster Focus: Gravelings, Pg 2)
Ash Pentant: Can be used to animate a single zombie (Monster Focus: Zombies, Pg 3)
Blasphemous Book: Similar to a blessed book, but also restores necromancy spells (Monster Focus: Liches, Pg 3)
Blocking Shield: Shield property that can negate a critical hit or sneak attack once per day (Rule Zero: Critical Hits, Pg 3)
Bone Sword: Sword that animates those that it slays to serve the wielder (Monster Focus: Skeletons, Pg 3)
Calling Collar: Allows you to summon the creature wearing the collar (Monster Focus: Gravelings, Pg 2)
Canopic Jar: Releases a scarab swarm and the wielder is immune (Monster Focus: Mummies, Pg 3)
Critical Weapon: Weapon property that causes a weapon to deal more deadly crits (Rule Zero: Critical Hits, Pg 3)
Crown of Bones: Calls down a bone storm, animates dead, turns you into a skeleton (Monster Focus: Skeletons, Pg 3)
Figurine of Wondrous Power, Basalt Cat: Cat statue that can spy on your foes and you can see through its eyes (Monster Focus: Mummies, Pg 3)
Flensing Blade: Dagger the deals painful wounds and bonuses to coup de grace (Monster Focus: Ghouls, Pg 3)
Mace of Destruction: Heavy mace that utterly destroy undead and can channel energy (Monster Focus: Liches, Pg 3)
Mask of Devouring: Gruesome makes that gives you some of the powers of a ghoul (Monster Focus: Ghouls, Pg 3)
Mask of Life: Makes an undead appear alive and fools spells to detect undead (Monster Focus: Ghouls, Pg 3)
Mummy Charm: Charm that protects against mummies and their abilities (Monster Focus: Mummies, Pg 3)
Panacea Cloak: Gives a bonus against disease and can heal afflictions (Monster Focus: Zombies, Pg 3)
Phylactery of the Magi: Powerful phylactery that grants a variety of impressive bonuses (Monster Focus: Liches, Pg 3)
Phylactery of Unending Darkness: Sorrounds the wearer in darkness, allows the wearer to see (Monster Focus: Liches, Pg 3)
Resilient Armor: Armor propety that reduces the severity of critical hits (Rule Zero: Critical Hits, Pg 3)
Ring of Light: Harm undead with a touch up to three times per day (Monster Focus: Skeletons, Pg 3)
Scarab of Freedom: Can be used to free you from being paralyzed or staggered (Monster Focus: Ghouls, Pg 3)
Scepter of the Ancients: Powerful rod that can cast wall of sand and create a sand storm (Monster Focus: Mummies, Pg 3)
Shield of Holy Protection: Can be called upon to save the bearers life, but only once (Monster Focus: Liches, Pg 4)
Skull of Command: Can be used to command undead creatures (Monster Focus: Skeletons, Pg 3)
Skull of Fangs: Can fly about to attack foes with its fanged maw (Monster Focus: Skeletons, Pg 3)
Skull of the Servant: Skull can turn into a skeletal champion (Monster Focus: Skeletons, Pg 3)
Spine Mace: Destroys skeletal creatures and can cause undead to flee (Monster Focus: Skeletons, Pg 4)
Staff of Decay: Can animate the dead, inflict wounds, and rot flesh (Monster Focus: Zombies, Pg 3)
Sword of Final Rest: Blade that can emit a beam of light that destroys undead (Monster Focus: Zombies, Pg 3)

 

Hazards

Corpse Field: An area filled with undead parts that attack anyone that enters (Monster Focus: Zombies, Pg 3)
Ghoul Banquet: Horrid feast of rotting flesh that nauseates nearby living creatures (Monster Focus: Ghouls, Pg 3)

 

Traps

Sand Suffocation: Deadly trap that causes a room to fill with sand (Monster Focus: Mummies, Pg 4)
Scarab Tide: This trap causes the room to fill with hungry scarab beetles (Monster Focus: Mummies, Pg 4)
Thief’s Curse: Curse a thief with mummy rot until the stolen goods are returned (Monster Focus: Mummies, Pg 4)

 

Monsters

Brood Zombie: New type of zombie that can unleash a swarm of undead vermin (Monster Focus: Zombies, Pg 4)
Ghast Lord: New type of ghast that can cast spells and heal undead creatures (Monster Focus: Ghouls, Pg 4)
Graveling: Minor undead creature made up from bits and pieces of other monsters (Monster Focus: Gravelings, Pg 2)

 

Monster Templates

Apprentice Lich: Lesser form of corrupted lich whose body slowly deteriorates (Monster Focus: Liches, Pg 4)
Blackfrost Lich: Lich that is surrounded by cold and can breathe a blast of freezing wind (Monster Focus: Liches, Pg 4)
Decrepit Mummy: Ancient mummy that is coming apart, losing much of its toughness (Monster Focus: Mummies, Pg 4)
Decrepit Skeleton: Lesser skeleton that is starting to succumb to the ages (Monster Focus: Skeletons, Pg 4)
Gloom Lich: Powerful lich whose form can shift and change, avoiding harm (Monster Focus: Liches, Pg 4)
Gluttonous Ghoul: Obese ghoul is hard to kill and can drag away victims and eat them (Monster Focus: Ghouls, Pg 4)
Leaping Ghoul: Nimble ghoul that can climb walls and charge around corners (Monster Focus: Ghouls, Pg 5)
Monstrous Skeleton: Skeleton of a beast that retains some of the powers it had in life (Monster Focus: Skeletons, Pg 4)
Mummy Priest: Mummy with powerful spellcasting abilities and additional defenses (Monster Focus: Mummies, Pg 4)
Relentless Zombie: Zombie that is hard to kill unless you aim for the head (Monster Focus: Zombies, Pg 4)
Shifting Mummy: A mummy that can appear alive or become a swarm of deadly beetles (Monster Focus: Mummies, Pg 4)
Skeletal Lord: Greater skeletal champion that can command and create undead (Monster Focus: Skeletons, Pg 4)
Virulent Zombie: Zombie that can belch forth a cloud of disease (Monster Focus: Zombies, Pg 5)

 

NPCs

Aelin Cromwell: (N Male Human Brd 1/Exp 3) Sickly old gambler at the Lucky Dragon (Favored Terrain: Lucky Dragon, Pg 3)
Arana Delso: (LN Female Elf Exp 3) Quiet cook of the Lucky Dragon (Favored Terrain: Lucky Dragon, Pg 3)
Argil Weatherbrow: (N Male Human Rng 4) Animal tender and nightwatch at the Inn (Favored Terrain: Crossroads Inn, Pg 4)
Boduk Strongspike: (LN Male Dwarf Ftr 6) Boisterous, joker at the Lucky Dragon (Favored Terrain: Lucky Dragon, Pg 3)
Dalmarth Fendragos: (LG Male Human Com 4) Drunken farmer that travels with a pet pig (Favored Terrain: Crossroads Inn, Pg 4)
Dargas Flintboot: (NG Male Dwarf Ftr4/Exp6) Owner of the Crossroads Inn (Favored Terrain: Crossroads Inn, Pg 3)
Finey Flintboot: (CG Male Dwarf Com 1) Stable boy at the Crossroads Inn (Favored Terrain: Crossroads Inn, Pg 3)
Grete Westcrown: (LG Female Half-Elf Ftr 3) Sellsword and old traveling companion of Dargas (Favored Terrain: Crossroads Inn, Pg 4)
Haltan Garstep: (NE Male Human Exp 6) Foul tempered spice merchant (Favored Terrain: Crossroads Inn, Pg 4)
Iree Lanya: (CG Female Elf Dru 2) Wanderer that frequents the Crossroads Inn (Favored Terrain: Crossroads Inn, Pg 4)
Jeroel Mangelmar: (CE Male Human Ari 4) Cruel mocking gambler at the Lucky Dragon (Favored Terrain: Lucky Dragon, Pg 3)
Kalnar Tachak: (CN Male Half-Orc Bar 2) Cook and bouncer at the Crossroads Inn (Favored Terrain: Crossroads Inn, Pg 3)
Lady Myriann: (LE Female Halfling Rog 11) Friendly old widow who gambles and drinks (Favored Terrain: Lucky Dragon, Pg 3)
Lun Kigoce: (CN Male Halfling Rog 7) Curious courier that frequents the Inn (Favored Terrain: Crossroads Inn, Pg 4)
Nyran Ulfren: (NE Male Half-Elf Wiz 9) Owner of the Lucky Dragon gambling den (Favored Terrain: Lucky Dragon, Pg 3)
Pargin Haltruss: (CN Male Human Rog 5) Retired adventure, bartender at the Lucky Dragon (Favored Terrain: Lucky Dragon, Pg 3)
Rolmer Flintboot: (CG Male Dwarf Com 2) Server at the Crossroads Inn (Favored Terrain: Crossroads Inn, Pg 3)
Tsugaru Hachida: (LN Male Human Mnk 4) Gambler and drink from a far away land (Favored Terrain: Lucky Dragon, Pg 3)
Tyrall Flintboot: (CG Male Dwarf Com 2) Server at the Crossroads Inn (Favored Terrain: Crossroads Inn, Pg 3)
Valera Flintboot: (NG Female Dwarf Exp 4) Bartender at the Crossroads Inn (Favored Terrain: Crossroads Inn, Pg 3)

 

Games

Black Keep: Similar to blackjack, but with a bonus if a player draws a pair of jacks (Favored Terrain: Lucky Dragon, Pg 4)
Dragon Hoard: New gambling game played with dice, stealing gold from the hoard (Favored Terrain: Lucky Dragon, Pg 4)
Thieves Gambit: Similar to farkle, first gambler to 5,000 points wins (Favored Terrain: Lucky Dragon, Pg 4)

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